Monday, December 31, 2012

"Panda mystery 5.1 version soldiers Battle of various occupational detailed experience




I Orc weapons of war, the mining, the head of the professional tailor, anti-halo gem, PVP equipped graduation, who ruby ??red force tough, yellow full-tough, gloves, belts no reward with yellow tough, shoulders pants enchant endurance single BUFF command 42W blood. Always wanted to write a detailed career duel experience 5.0 would have wanted to write, but because the version is too short, and I hit a lot of content results cafes computer error led to all content all gone so I did not write, see to the most recent doldrums soldiers district PVP, committed to taking the time to write a duel experiences.

1V1 is the basis of the PVP, although Blizzard claimed long ago abandoned 1V1, 2V2 balance, but I think the 1V1 is still familiar the PVP go the first step, all the conditions of the duel in use conditions Arena, so the total on birds, not to mention the rocket boots like.

Duel adhering to the Chinese principle of "no-first-use of weapons." Each other on birds I have the tortoiseshell to play down the other rocket boots I Frostweave network.

Monks

Monks because the current version of the very poor anti-control ability, making every Sasser can Monks played very hurt, eat Sasser, if puzzled, opened the bloody directly next to the 50% of the blood volume, monks and some thieves crackling of a fight.

1: karma Touch hit wasted Intimidating live, keeping in mind that the monks had no bloody bloody effect, if any, Intimidating bloody effects to break with bloody effect disarm, disarm after Sasser live halo, until karma effect disappears after the fight.

2: Berserker Rage solution Fenjincuogu, the paralyzed effect on soldiers useless.

3: Summon snow anger targeted to snow anger Intimidating monks, wasted a few seconds.

4: monitor good angry thunder breaking the CD or monks Church leg sweep followed by anger Ray breaking open the moment the sword in the sword in person can ward off anger Ray broken.

5:10% or less of the blood of reincarnation touch directly seakill, to watch blood line to open the build Scream all right.

5.1 monks really nothing difficult, badge solution like the Church leg sweep, as long as it is not swatting, rhythmic skills to pay the monks really no ability orcs tough resistance to anti-halo flow soldiers war.

Dark, animal husbandry

Five-word level shadow priests fight, basically belong to the stability eat type, did not feel much pressure.

Duel up quite satisfactory, some small details ready to fight the dark, animal husbandry, there is no pressure.

1: psionic magic talent, Berserker Rage can eat psionic magic fear to open, together with the pastor and psionic magic Sasser psionic magic Intimidating.

2: after the specter camouflage, shouted a harsh deceleration and then give the anti-shield, good luck counter to a Mind Blast, a strong sense of soldiers moving in the direction of the dark, animal husbandry, the specter of camouflage to Sasser.

3: the like hands specter camouflage + fade not to assault, I would hands horse, assault fade over then, anyway, the arena which can be launched, but not on the bird hands on bird hands only you lose a friend to accompany you practice PVP.

4: Shadow Magic outbreak, Intimidating handed Shadowfiend, Intimidating pet with Sasser, or the more strident, 3 beans plague damage is still pricey, pay attention to a good start less injury can be.

5: shadow priests are generally with a bean Psychic Horror disarm four seconds does not matter, only one second of panic effect, so the badge can be left to a key fear.

6: Psychic Scream 27 seconds CD due to the effect of PVP gloves, Berserker Fury 30 seconds CD, the monitor good soul wailing on the CD to play shadow priests pressure reckless currently can not be immune to fear, to pay attention to.

Good detail playing dark, animal husbandry easily

Riding discipline

The riding discipline kite fight, or the outbreak of playing, I think the discipline to ride this version are not a war with the soldiers of the capital. As the battle fatigue join the discipline to ride this mixed career resilience weaken in fact large. 5.0 The disciplinary riding open Uncle outbreak is very fierce, but now PVP equipped and tough resistant priority, Ret outbreak is not so brutal a.

1: disciplinary stream for kite riding, dominate, strident talent, casually once close shockwave to open the next bloody + jewelry can knock down the discipline to ride a lot of blood. Back and forth a few times too much is often riding discipline, and dominate the talent is simply afraid of the kite.

2: stream broke discipline to ride more simple, sword in people in disarm against Ashbringer open uncle can see the mood To Do fauna run a race, there Intimidating, there is a shock wave, various control riding discipline outbreak not smooth, the discipline to ride very uncomfortable.

Playing discipline to ride really nothing much pressure, gone.

Enhanced Sa Sa element

Two together to write!

1: Enhanced Sa to open a wolf, sword in the line and electricity Totem, Healing Tide Totem clicked out.

2: trap totem plus electricity totem hand quickly aid care out if the shaman plug energy Totem Glyph, 3 seconds Energy Totem will live halo.

3: Lava Burst damage is not so horrible, you leapt morphology is not imaginary, all facing the outbreak, death is often the shaman.

4: The badge is generally left to the quick sorcery, shaman read article demon: deceive you boxing, he again to witchcraft you Biehuang open shield anti-witchcraft Shield Anti-there shockwave cheated again, and then cheated The shock wave also the Intimidating interrupted again cheated there tripped assault interrupted, the interrupt skills first-hand, the shaman read article sorcery really no opportunity to demon to. If enhanced the Bodhisattva of instantaneous demon let his demon it anyway.

Lava Burst damage has been weakened, the element Sa front as terrorist outbreak, as long as the master of the rhythm soldiers generally no pressure.